PIXELS

Traditional displays use three closely spaced dots displaying different intensities of red, green and blue to create one color – somewhat like the dots that comprise a printed image. Because these dots are so close together, the human eye perceives them as a single color. This is called “spatial additive color.”

UniPixel™ is based on “temporal additive color.” Short bursts of red, green and blue light are emitted through the same dot so quickly that the eye also sees them as a single color. But in this case, different durations of red, green and blue create different shades and hues.

Once you understand these differences, you can intuitively understand many UniPixel™ benefits.

  • Each dot can display a full range of colors resulting in more vivid, intense images.
  • Color is smoother and more lifelike.
  • Manufacturing is simplified.
  • Pixel densities can be greater

UniPixel™ holds – or has applied for – a number of patents that enable temporal color systems to surpass the limitations of spatial color. They include patents on the shutter, materials, micro optic lens structures, construction techniques and software drivers.

COLOR GENERATION

Examples:

  • Black Text on a White Background
    To produce the white background, each pixel is open for the entire duration of the red, green and blue cycles. To produce the black text, each pixel representing a letter is closed for the entire duration of each cycle.
  • 50 percent gray
    Each pixel is open for 50 percent of each red, green and blue cycle
  • Blue background
    Each pixel is closed during red and green cycles, but open during the blue cycle. The shade of blue is determined by the percentage of the blue cycle that the pixel is open. 10% = deep blue; 100% = bright blue.
  • Photograph
    Each pixel is left open for different percentages of the red, green and blue cycles to produce millions of different colors and shades of gray.